This talk will introduce IPlug - a simple-to-use C++ framework for building audio plugins (VST, Audiounit etc) and show how IPlug can be used with Gen~'s code export functionality. This allows you to rapidly design the DSP for an audio plugin inside MaxMSP, requiring only a minimal knowledge of C++.
Here's an audio example for my submission to the OWL patch contest, which is a (very) simplified version of my forthcoming plug-in DroneBox v3. A bank of four tuned comb filters / virtual strings which resonate in response to the audio input
The audio example features DI'd & compressed electric guitar processed through the OWL DroneBox patch.